Saturday, April 14, 2012

3d max character


The final product from my first full character design. Modeled in 3dsmax, and textured and formatted in Photoshop. The character was created in a style congruent with Skyrim.






Here are a few screenshots and renders of my current character progress. I envision this character in Skyrim. Below  is a wireframe, my bone rigging and 2 quick renders. Animation to follow.

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